You don’t really know how a house is built until you tear it apart. And when an entire
home, or several rooms, get stripped to framing, it’s a significant phase of the project. It's the moment when natural light pours in, and the open feeling I'm going for begins to feel even more possible. This is when the house has a chance to breathe and, on some projects, Step 14 is when the home can start to air out and begin to come back to life. This is one of my favorite parts of any rehab.
With me, smelly
carpet usually gets yanked out in Step 5. However, if it didn’t happen before this
demolition step, it’s time to get it pulled. On a house with fire damage, it's nice
to get smokey, charred materials out and into the dumpster once and for all
during demo. And if there's been a mold issue, that stinks too, and I want all
that nastiness gone. The house needs time to air out, and having this odor outside
always feels like a big milestone… because it is. Taking out the old and rotten
puts the project in the final stretch of Stank Road. And who doesn’t
love that?
As you begin to unload on
the walls in Step 14, don’t forget about plumbing, electrical, and gas lines that
may be hidden behind the drywall and plaster. You may save yourself time
and money by preserving these wires and pipes.
In addition, control your
sledgehammer and avoid taking out any structural framing in this phase. If you
damage or pop out one stud or even two by mistake, that’s no reason for panic,
the house isn’t going to fall in on you. Now, when it comes to non-structural
walls, like most closets and knee or pony walls, those are fair game… unless
you want to keep them. And it’s worth mentioning that there’s no need to turn
the lumber into a pile of splinters. This just makes extra cleanup work for you.
Also, make an effort before to
protect significant features or anything special. It's easy to overlook the
value of old flooring when it's covered with a thick layer of dust, but give
some consideration to covering the floors before you begin bombarding them with
debris from eight or ten feet above. Things like a big, heavy light fixture will
gouge wood and likely crack tile. This same advice goes for special
cabinetry, fixtures, trim and anything else that's in danger of being damaged
while you're demoing around it. You don't want to find yourself tearing
out items in your home that had value… before you accidentally trashed them.
Step 14 is the time to pull out any other rotten material. As a rule, you'll be deconstructing to the sound, solid stuff; similar to a dentist, dealing with a cavity in a tooth. Although, for you, the decay is just on a much bigger scale. Like the dental team, you need to take out the bad parts and then go a bit further before filling the space back in with new material. For them it’s the filling. For you, it’ll be wood, and probably insulation, drywall, paint, and trim.
Haste Makes Waste
Hold off on throwing too
much away. You may know right off that a piece of hardware or some other
item is technically worthless. Yet, that might not mean it should be trashed
during Step 14. If you keep it, you can take it to the store or a supply house
to get a replacement. Now you can always grab a picture, but being able to hold
the real thing you’re replacing until you have an acceptable substitute in its
place is a good way to go.
And take a second to save things you find during the demolition phase; old newspapers, bottles, tools, and other gifts from the home’s past. Set the things aside and give them a look when you have a moment. You may find something you decide to hang on a wall or place on a shelf when you’re finished, or maybe you want to put your discoveries back where you found them before you button things back up. Either way, I’ll encourage you to demo with efficiency, yet not carelessness.
Saving Wood During Demo
From the start of the
demolition phase, you should be ready to save material you can reuse. Just like
I dive deep on saving old houses and buildings before the bulldozer rolls in to
erase their potential, I also find throwing away lumber an avoidable waste of
material, time, and money.
You'll invest as many labor
hours pulling out nails as you will on the alternative: dragging salvageable
lumber to the dumpster, and eventually paying someone to haul it away. That
time is ultimately coupled with driving to the store to buy new stuff, loading
it, heading back, and getting it to a safe, dry spot on-site. Save material when
you can easily reuse it. It makes sense, saves dollars, and yanking out
those nails will be a good work-out for your biceps.
Salvaging Metals
Copper pipes and wiring are
different than lumber. The metal is recyclable, the wood is reusable. Saving
the copper puts cash in your pocket, whereas saving the lumber keeps money in
your rehabbing budget.
As I mentioned before, if
you’re unsure if plumbing and electrical lines are salvageable, leave them as-is
within the walls and let the tradespeople make the calls. Yet if it has to come
out, or if the pros confirm that it needs replaced, it’ll generate quick cash
at your local metal salvage yards. Think twice about tossing copper away; both
pipes and wire.
A Bucket of Miscellaneous Copper - I'm not sure how much this'll get me, but I'm good with whatever. It's $. |
Other Salvageable Items
And finally, you may be
replacing the existing fixtures, but someone else might want them. The same
goes for appliances, doors, cabinets, trim, or other things you inherited.
You can sell some of these
things yourself, but at the least, you should consider donating them. Beyond
charity, it’s another benefit to your budget and schedule. In our area, we’ve
got a good number of non-profit building consignment houses. If you don't know
about them, they may be nearby, and sometimes they'll even come to
you. They’ll give you a receipt that’ll be creditworthy at tax time, plus
it's better to pass these usable things along to someone else rather than letting
that material take up space in your dumpster—which you pay by the ton to have
hauled away to the landfill.
I think
demolition is a really fun part of every project. Just be careful, and don't
hurt yourself… or someone else.
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